Game Development

Entombed

3D puzzle game with a focus on shader programming.

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A highly stylized post processing effect, where each pixel is reduced to one of a few shades of blue/purple.

Spellbreaker

2D action platformer with several enemy types and a scripted boss battle.

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A screenshot of a 2D platformer, the character is in mid-air jumping towards a platform.

Nightfall

3D survival game with resource extraction and crafting components.

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The player is holding a bent pipe, an early weapon, while looking at a fallen log they can harvest wood from. They have UI elements indicating oxygen, player health, ship health, and the in-game time.